This page provides a detailed walkthrough of Coriidors, covering puzzles, optional routes, obtainable items, triggered events, and boss strategies with images to help you progress smoothly.
Use this guide to assist you throughout your playthrough.
Corridors – West Area Walkthrough
![]() ┗Proceed to the T-junction and head right. At ①, you’ll find Arare. At ②, there is an Ema. At ③, you’ll get Divine Water, and at ④, a Shriveled Abura-age. ┗Pick up the ⑤ Storage Key. There is a nearby Hokora, so this is a good time to save and offer items. ┗At ⑥, you’ll find Yokan. Examine the statue at ⑦. ┗Use the Storage Key to enter ⑧ and check the doll’s message. Then proceed to ⑨ to obtain the Inari Sculpture. ┗Return to ⑦ and place the Inari Sculpture on the pedestal to unlock the path and trigger a battle. Grab the Weapon [Naginata] and fight. ┗Inspect the large doors at ⑩. Be sure to save at the nearby Hokora. | |
| Things to Know | |
| [Bag Getting Full?] Once you reach the Worship Hall, you’ll barely be able to pick up any more offerings. You may need to offer items at the Hokora → return to pick things up repeatedly. I had to make two trips myself. |
Corridors – Eest Area Walkthrough
![]() ┗① has a Bandage and Omamori【Hawk】. When you step outside, you'll find Divine Water. ┗Head into the archive, examine things as you go, and at ② you'll find a Dried Carcass. Although it's not shown in the image, you can obtain Housemaid's Note and Family Physician's Log×2 in this archive. These documents are required to unlock an Achievement. ┗After leaving the archive, circle around to the back left of ③ to find Arare. ┗④ has Kudzu Tea. At ⑤ you can pick up Yokan and Divine Water. There's also a Hokora here, so use it to save or make offerings. ┗Taking the Stone Orb at ⑥ triggers an event. Ignore the enemies and hurry to ⑦. At ⑧ you'll find a First Aid Kit, a Bandage, Divine Water, and a Hokora where you can save. You can also obtain a Blessed Hand Mirror here. If you equip it in an Omamori slot, it will fully restore you upon death, but it may only appear on the Story difficulty. ┗A bit further ahead, you'll enter the Boss Fight【Miko】. |
| Things to Know |
| 【Housemaid's Notes and Family Physician's Logs】 These are required to unlock the Achievement Truth About the Tsuneki Family. The three document series you need to collect are: Housemaid's Notes, Family Physician's Logs, and Strict Mother's Letter. As long as you've picked up every entry up through the late-game stage Treasure Hall, the Achievement will unlock. |
Boss Strategy: Priestess
It is something that resembles Sakuko. Since it has no official name in the in-game UI, this guide refers to it as [Priestess].
Maintaining distance while landing counterattacks after successful dodges is the safest strategy.
This enemy has a wide variety of attack patterns and each hit deals heavy damage, so attempting to brute-force your way through will require exceptional timing and reaction skills—especially on Hard difficulties.
Attack Patterns
① Club Throw
When she raises the club in her left hand, that's your cue. She will throw it, so sidestep horizontally to avoid it. Moving straight backward is a bit risky.
On [Hard] difficulty, an additional pattern occurs after the throw.
・Throw → Recall
The recalled club deals damage on the way back. She often repeats this sequence twice, so expect two full sets.
The motion is fast, and if you get careless, you'll lose most of your HP. Even if you get hit, don’t panic—quickly dodge sideways.
・Throw → Look Left or Right → Swing Attack
After throwing, she will swing the chain-sickle in the direction she looks. It becomes a wide-area attack, so keep your distance.
② Grapple Attack
When she takes a tackling stance, it's a grapple attempt. Sometimes she speaks a line, making it easier to react.
She tracks you until right before charging, so dodge sideways at the last moment. You can land at least one hit after her motion ends.
③ Melee Combo
She performs 4–5 consecutive melee attacks.
You can simply dodge away, but since the timing is easy to read, performing a Counter dodge and then disengaging is also viable.
Sometimes she ends the combo with a chain-sickle spin attack. It's safer to keep your distance afterward.
④ Club Slam
This is a strong Counter Chance. She charges the stance in two phases—perform Concentration + Heavy Attack when the brief inverted visual effect appears during the second phase.
You can follow up with an additional Heavy Attack afterward.

⑤ Teleport & Chant
She performs this during the mid-phase and final phase once her HP is lowered.
She teleports to a distant spot and begins chanting a full-area attack. Interrupt it before activation.
Find the Priestess whose back ornaments are glowing and land a Heavy Attack to interrupt her.
The teleport destination varies—sometimes beside the great gate, sometimes on the bridge. Using headphones is recommended to pinpoint her position quickly.
If you interrupt every full-area chant and defeat her, an Achievement will unlock.
Upon Victory
An event will play, and you'll move on to the next chapter.
Related Guides
Here are my other SILENT HILL f guides. Feel free to check out anything that catches your eye.

